
Advanced ActionScript with Design Patterns
Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript developers in learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to common programming scenarios. Beyond a reference, Advanced ActionScript 3.0 with Design Patterns is a practical guide complete with sample mini-applications illustrating each design pattern.
Macromedia Flash 8 ActionScript: Training from the Source
As any Flash developer worth his or her salt knows, you're not tapping all of the program's power unless you're taking advantage of its scripting language. Not to worry: With Flash 8's improved scripting language (which includes a visual interface!) and this project-based guide you don't have to be a master programmer to do so. In these pages authors Jobe Makar and Danny Patterson, use hands-on lessons and simple, step-by-step instructions to translate real-life activities into scripts, in the process demonstrating that scripting is something you already instinctively know how to do. To that end, the authors have provided methodologies and techniques for building nearly 40 real-life Flash 8 ActionScript projects, including sample games, wireless applications, Web sites, and more-all of which will help you work faster and more efficiently. The companion CD contains all of the project files and images you'll need to complete the book's lessons.
Community MX Articles
- The Local File System and Flash
- Building an Image Uploader/Downloader in Flash 8
- Migrating a Configuration Class to AS3
- Making Flash Remoting Development Easier with Service Capture
- Using the Scale 9 Feature in Flash 8
- Distributing a Class Library: Part 2
- Creating an XML Configuration File for your Flash Application
- JavaScript Integration in Flash 8
- A Programmer's Look at Flash 8
- Distributing ActionScript Classes - Part 1
- Simplify Your XML Development with XMLSpy
- Unleashing the Power of Strong-Typing
- Using the Macromedia Flash / JavaScript Integration Kit
- Using Collections and Iterators in ActionScript
- Monitor Changes Using the Object.Watch Feature in Flash
- Resolving Undefined Methods and Properties Within a Flash Object
- Use XML to Populate Dependent Select Lists
- Working Around the Flash Security Model with a Web Service Proxy
- Building an XML Configuration File For Your ColdFusion 7 Application
- Using Application.cfc in ColdFusion MX 7
- Communicating with the Server without Reloading the Page
- ColdFusion MX 7: Form Validation
- Using Java and ColdFusion to Read the Metadata in JPEG Files
- ColdFusion Form Validation
- Using XML to UI With JSAPI in Flash
- ECMAScript for XML (E4X): Overview
- Transforming XML With XSLT Using ColdFusion and ASP.NET
- Managing Intervals in Flash
- Building a Flash Randomizer Class
- Using Flash as a Dynamic Agent
- Enabling the Back Button in Flash
- Creating a Filter For the List Component
- Using the Singleton Design Pattern in Flash
- Controlling Animation with a Timeline Controller Class
- Using the XFactorStudio XPath Classes in Flash
